>
Newsom Folds, Greenlights Domestic Oil Production In California
Jimmy Kimmel Suspended 'Indefinitely' After Pushing Charlie Kirk Propaganda
Explosive-Laden Robots Pour Into Gaza City: 'More Devastating Than Airstrikes'
Psychology Course Introduction - OpenSourceEducation
This "Printed" House Is Stronger Than You Think
Top Developers Increasingly Warn That AI Coding Produces Flaws And Risks
We finally integrated the tiny brains with computers and AI
Stylish Prefab Home Can Be 'Dropped' into Flooded Areas or Anywhere Housing is Needed
Energy Secretary Expects Fusion to Power the World in 8-15 Years
ORNL tackles control challenges of nuclear rocket engines
Tesla Megapack Keynote LIVE - TESLA is Making Transformers !!
Methylene chloride (CH2Cl?) and acetone (C?H?O) create a powerful paint remover...
Engineer Builds His Own X-Ray After Hospital Charges Him $69K
Researchers create 2D nanomaterials with up to nine metals for extreme conditions
We have recently seen a variety of weird controllers, boots, chairs and hover boards, while the next step in hand and body tracking technology seems to be not quite there yet. Boston-based startup Neurable has recently jumped to the head of the innovation pack with the launch of the first brain-controlled interface for VR.
Neurable's brain computer interface (BCI) technology identifies brain activity through electroencephalography (EEG) and can translate those brain signals into specific directions within the VR environment. The company is ultimately interested in developing BCI technology that functions across a variety of platforms, but initial demonstrations focus on VR gaming.