>
Three Bob Ross Paintings Sold for $600,000 at Auction in Fundraiser for Public Television
New Gel Regrows Dental Enamel–Which Humans Cannot Do–and Could Revolutionize Tooth Care
Delta Airlines Treats Teens to Free 'Dream Flights' Inspiring Many to Become Pilots and Engi
"Every reserve currency has COLLAPSED, the US dollar is next" We better buckle up!
Blue Origin New Glenn 2 Next Launch and How Many Launches in 2026 and 2027
China's thorium reactor aims to fuse power and parity
Ancient way to create penicillin, a medicine from ancient era
Goodbye, Cavities? Scientists Just Found a Way to Regrow Tooth Enamel
Scientists Say They've Figured Out How to Transcribe Your Thoughts From an MRI Scan
SanDisk stuffed 1 TB of storage into the smallest Type-C thumb drive ever
Calling Dr. Grok. Can AI Do Better than Your Primary Physician?
HUGE 32kWh LiFePO4 DIY Battery w/ 628Ah Cells! 90 Minute Build
What Has Bitcoin Become 17 Years After Satoshi Nakamoto Published The Whitepaper?

While most video screens such as those on our phones, TVs, and stadium jumbotrons seem to improve in resolution on a monthly basis, there has been an issue in improving the resolution of the tiny screens required in virtual reality apps. The problem is that as the screen moves closer to the human eye, the pixels that comprise it need to get smaller and smaller. Yet, if pixels get too small, their function starts to degrade and the image suffers. On a micro-LED screen, for example, pixels can't get much smaller than one micrometer wide before losing their ability to render a clear, crisp image.
So instead of relying on pixels, researchers from Chalmers University of Technology, the University of Gothenburg and Uppsala University in Sweden turned to a different technique. They created what they've termed "metapixels" out of tungsten oxide, a material that can switch from being an insulator to a metal based on its electrical state. The metapixels reflect light differently based on their size and how they're arranged, and can be manipulated by an electrical current. In a way, they function much like the pigments in bird's feathers, which can take on different colors based on how the light is hitting them.
The fact that metapixels don't need a light source eliminates the problems that video pixels take on when they get too small such as color bleeding and issues with uniformity.
Indistinguishable
The result is that the team was able to create a screen that's about the size of a human pupil packed with pixels measuring about 560 nanometers wide. The screen, which has been dubbed retinal e-paper, has a resolution beyond 25,000 pixels per inch. "This breakthrough paves the way for the creation of virtual worlds that are visually indistinguishable from reality," says a Chalmers news release about the breakthrough.