>
RFK Jr. advances to full Senate vote to be HHS secretary
I've Never Seen Anything Like It! (Spent The Day Reading The 'USAID' Payments Log - WTF
Sitting down? The US Mint's new 'J6 coin' will make your blood boil…
Turns out the 'Deep State' used USAID to OUST Bolsonaro from Brazil…
Retro Spaceplane aces test for space station cargo missions
Old civilizations weren't destroyed by accident.
Helion has $1 billion and 3 years to figure out fusion-powered energy
Electric spacecraft propulsion may soon take a leap, thanks to new supercomputer
'Son of Concorde' supersonic jet breaks sound barrier... here's how long it'll take
Self-balancing, omnidirectional bike with balls for wheels
$120 Raspberry Pi5 Can Run 14 Billion Parameter LLM Models … Slowly
Super Sub thrills with high speed, sharp turns and steep climbs
23 airports controlled from one locale as small airfields meet the future
Before the devastating eruption of Mount Vesuvius in 79 AD, Pompeii was a thriving city with a population of up to 20,000 people.
Now, scientists have delved deeper into one of Pompeii's most beautiful homes, the House of Greek Epigrams.
While the house has been damaged through centuries of neglect, weathering and volcanic eruptions, researchers from Lund University have been able to rebuild it, using virtual reality and eye-tracking technology.
'Eye-tracking technology and virtual reality do now provide unprecedented opportunities to assess the visual qualities of ancient spaces,' said Dr Giacomo Landeschi, co-author of the study.
The House of Greek Epigrams is an impressive home in northeast Pompeii that was once decorated with intricate frescoes.
'Work and daily activities were intermingled during the day,' said Danilo Marco Campanaro, co-author of the study.
'The house communicated to people about the personal power and status of the owner and his family.'
Using the videogame engine Unity, the researchers reconstructed a 3D model of the house, complete with restored paintings.
The team then used spatial analysis and eye-tracking technology to monitor volunteers as they explored the House of Greek Epigrams in virtual reality.
This allowed them to measure the visual attention of volunteers as they toured the house, tracking what caught their eyes.